Description
AdvExt Interlude has every part of functionality of original retail Interlude:
- Every single skill, including fusion ones
- Every single Interlude quest, including clan quest, dinosaurs, Frintezza, Sirra etc
- Every single raid boss, including Frintezza, Ice Fairy Sirra, Benom, Sailren, Uruka
- Cursed weapons with a flexible way of settings
- Augmentation system
- Interlude clan system (including clan skills, reputation, academy etc)
- Shadow weapons with an ability to create your own.
- Duel system
- Penalties system
- Every other element of game play: manor, sieges, clan halls, global quests, fishing, pets etc
In addition, AdvExt Interlude offers servers administrators and players a variety of custom tools in order to create their own unique and quality server:
- Flexible Autoloot system (monsters, raid bosses, player killers etc).
- Ability to create an NPC buffer with changed timings on skills without changing original skills.
- Flexible Game Master settings with an ability to limit every kind of right.
- Completely flexible enchanting system. Additional enchanting system settings: ability to save your enchant level after the failure; ability to set the level your enchant will drop to after the fail.
- Comfortable system that allows you to control any kind of chat (shout, private, trade, hero etc)
- Ability to create and set a “block buff” ability in order to prevent an over buff problem.
- Unique system of buff return after being cancelled. If turned on, allows a player to return his buffs after a certain amount of time which is a very useful tool for pvp servers.
- Completely flexible clan system settings that will allow you to set any kind of feature (penalties, crp points, number of clans in alliance etc) as you wish.
- Ability to provide special skills for heroes, nobles and clan leaders.
- Pvp-reward system with a built-in exploit protection system.
- Ability to create special locations with certain limits like: no pets; no summons; pvp area; trade-free area; limited level area, etc.
- Ability to limit players attack damage, move speed, etc.
- Flexible herb system.
- Ability to increase or limit amount of buffs including placing songs and dances on another line.
- Jail penalty system.
- Ability to set Cleanse not to cancel some debuffs (i.e. Malaria, Cholera)
- Ability to deliver items for a player right through the database.
- Ability to apply any kind of changes without full reboot.