Features implemented:
- Only attack logic for bots to bots (plan to make it configurable even ingame)
- Task auto scaling logic in order to have less iterations in more tasks
- Buff bots with auto rebuff
- Soulshots/Spiritshots with auto refill
- Arrows/Bones with auto refill
- One AI per class (Only a few implemented for now)
- Random attack picked with probability
Commands
- //fakes – opens the fake player dashboard (will probably change to //roboto)
- //spawnrandom – spawns a random bot with default AI
How to install
L2jRoboto has minimal dependencies
Find the patch.diff folder under the dist folder
ElfoCrash github last update